The League of Extraordinary Packages

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Presented by The League of Extraordinary Packages

Getting Started


Creating an adapter

If you want to address a file system, and there’s no adapter available, you’ll need to create your own.

What is an adapter

An adapter can be seen as a plug - it bridges the gap between initially incompatible API’s. The job of the adapter is to translate requests into calls the file system understands and re-format responses to comply with the interface of the generic file system.

An adapter should NEVER be used directly. It should ONLY be used to create a League\Flysystem\FilesystemInterface implementation instance.

The main interface to implement

An adapter is required to be an implementation of League\Flysystem\AdapterInterface. This interface dictates all the methods that need to be implemented. The interface of an adapter is similar to the League\Flysystem\FilesystemInterface, the method names are the same, but the response is often different.

Responses from adapters are often arrays containing the requested value. This is done because many calls to file systems return more values than initially requested by the client. In order to be able to optimize file system handling, all metadata is returned. For instance, when a listContents call not only returns the paths, but also timestamps or other related metadata, this information is not lost. This information is returned through metadata, allowing caching decorators to pick it up, and store for further use.

Response values

key description type
type file or dir string
path path to the file or dir string
contents file contents string
stream file contents resource
visibility public or private string
timestamp modified time integer

Sharing the wealth

Have you created an adapter? Be sure to let us know! Either create an issue on the GitHub repository, or send a PR adding a link to the README. Contributions are always very welcome.